Model Dress Up
Recolourable garments: tap any piece to change its colour rather than swapping it for another.

JulGames added one mechanic that changes everything: tapping a garment recolours it in place. The wardrobe is therefore much larger than its item count suggests, because every piece exists in every colour the palette carries.
That flips the usual workflow. Instead of hunting the rows for a piece in the shade you want, you pick the shape you want and then set its colour — which means silhouette and palette become independent decisions for once, rather than arriving bundled together.
The graphics are clean and flat, which suits the mechanic: recolouring reads clearly on simple shapes and would look muddy on heavily textured ones. Sessions are short and the natural way to play is to fix a silhouette and cycle the palette until something lands.
Controls
Tap a garment to cycle its colour; tap the rows to change the garment itself.
How to Play
- Build the whole look in whatever colours it arrives in.
- Fix the silhouette before touching any colour.
- Tap each garment to cycle its colour until the palette works.
- Adjust one piece at a time rather than recolouring everything at once.
Tips & Tricks
Settle the shapes before you settle the colours. The recolour mechanic makes palette changes almost free, so spending your attention on silhouette first is the efficient order.
Frequently Asked Questions
How does recolouring work?
Tapping a garment cycles its colour in place, so the same piece is available in the whole palette.
Does that replace choosing garments?
No — the rows still change the garment itself, and colour is a second, independent decision.